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Showing posts with label Anime. Show all posts
Showing posts with label Anime. Show all posts

Tuesday, 2 July 2024

ROBOTECH - MECHA DESTROIDS






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Destroids are non-transformable, human-piloted robotic combat vehicles designed for heavy artillery support, defensive roles, and ground combat. Unlike the Veritech fighters, which can transform into three different modes, Destroids are specialized for specific combat roles. They are designed to provide heavy firepower and support to more mobile units and to defend strategic locations such as the SDF-1 (Super Dimension Fortress One) against enemy forces.









Destroids are equipped with various heavy weapons, including large-caliber cannons, missile launchers, and energy weapons. They are heavily armored to withstand significant damage in battle. Their design reflects a more conventional military aesthetic, emphasizing durability and firepower over agility.











Major Destroid Models











Phalanx (SDI-04-Mk XV)

  • Role: Long-range missile support.
  • Armament: Multiple large missile launchers.
  • Features: Equipped with a variety of missile types for different combat scenarios, used for long-range bombardment.







Spartan (SDR-04-Mk XII)

  • Role: Close-quarters combat and crowd control.
  • Armament: Large-bore mortar, grenade launchers, and machine guns.
  • Features: Designed for urban combat and base defense, providing significant firepower in close-range engagements.







Defender (ADR-04-Mk X)

  • Role: Anti-aircraft and missile defense.
  • Armament: Four rapid-fire anti-aircraft cannons.
  • Features: Highly effective against airborne targets, used extensively to protect the SDF-1.








Tomahawk (MBR-04-Mk VI) NOT PICTURED!

  • Role: Heavy artillery and anti-aircraft support.
  • Armament: Dual large-bore cannons, multiple missile launchers, machine guns.
  • Features: Rugged and versatile, capable of delivering devastating firepower.









Destroids are essential to the RDF's combined arms strategy. Their heavy armor and powerful weaponry allow them to hold ground against overwhelming odds, while their varied designs enable them to fulfill specific roles, from anti-aircraft defense to artillery support. In the Robotech narrative, Destroids are often depicted in defensive actions, protecting the SDF-1 Macross and other key locations from Zentraedi attacks.












The Destroids of Robotech are a testament to the franchise's imaginative blend of science fiction and military strategy. As versatile and powerful ground combat units, they play a pivotal role in the defense of humanity against extraterrestrial threats, symbolizing the resilience and ingenuity of the RDF in the face of overwhelming challenges.















Thursday, 20 June 2024

DESTROID DEFENDER - Air Defense Destroid (AKA Raidar X)






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The Destroid Defender is a classic example of the blending of military technology and science fiction, showcasing advanced concepts in robotics and weaponry designed for a futuristic battlefield. The Destroid Defender is a mecha from the Robotech/Macross series, known for its anti-aircraft capabilities and distinct design. 








General Information



Designation: ADR-04-Mk X Destroid Defender (AKA Raidar X)

Role: Anti-Aircraft Destroid

Universe: Robotech (Macross in the original Japanese series)








Dimensions and Weight



Height: 10.8m (approximately 38 feet)

Weight: 21.7 tons (dry), 27.1 tons (loaded)

Crew


Pilot: 1 operator









Armament



Main Weapons:
Four 78 mm MBW-2 anti-aircraft autocannons: These are mounted on the arms of the Defender and are the primary weapons, designed for engaging aerial targets.


One shoulder-mounted missile launcher: This launcher typically contains 24 short-range missiles for additional firepower.






Performance


Powerplant: One Rolls-Royce BF-10A fusion reactor

Maximum Speed: 98 kph loaded

Operational Range: The fusion reactor provides a virtually unlimited operational range on the battlefield, with the limiting factors being ammunition and maintenance needs.









Sensor Systems



Radar and Targeting Systems: Equipped with advanced radar and targeting systems to detect and track multiple airborne targets simultaneously, providing precise targeting data for its autocannons and missiles.


Deployment


Operational Use: The Destroid Defender is primarily used in defensive roles, protecting strategic locations such as bases, ships, and cities from aerial threats. It is not designed for direct combat against ground targets or other mecha.








Notable Features



Design: The Defender's design emphasizes its anti-aircraft role, with its arm-mounted autocannons allowing for a wide range of motion and rapid firing capabilities.

Mobility: While not as mobile as some other mecha in the Robotech universe, its moderate speed and heavy firepower make it a formidable opponent in defensive operations.

Background


Development: The Destroid series, including the Defender, was developed by the United Earth Government to provide versatile and powerful ground-based mecha capable of various combat roles. The Defender, in particular, was tailored to counter the overwhelming aerial superiority of alien invaders encountered during the events of the Robotech series.









Visual Appearance



Color Scheme: Typically painted in military green or camouflage colors, depending on the deployment environment.

Distinctive Features: Its four-barreled autocannon arms and sturdy, angular design make it easily recognizable among the Destroid lineup.









The Destroid Defender was the first of two mecha to be derived from the Tomahawk chasis. Equipped with four long-range 78mm anti-aircraft guns, this mecha was intended to defend airbases and the large spacecraft of the early Earth forces from enemy attacks. These weapons were extremely powerful, and coupled with the extensive radar suite with which the mecha was equipped, this allowed the Defender to engage and destroy threats at great ranges, especially in space.








The mecha is equipped with vernier thrusters, making it capable of limited space operations. In most cases, the mecha was used on the deck of the SDF-1, and its capacity to maneuver in zero gravity was limited to propelling itself back toward the ship's deck, if it is ever knocked off.




Saturday, 15 June 2024

DESTROID PHALANX - Artillery Battloid






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The Robotech Destroid Phalanx is a mecha from the Robotech universe, specifically within the Macross Saga. Here are the detailed technical specifications and information:








General Information:


Model Name: Destroid Phalanx

Model Number: SDR-04-Mk XII

Role: Anti-aircraft and missile defense








Dimensions and Weight


Height: 12.68 meters

Width: 8.05 meters

Weight: 26.4 metric tons










Armament


Primary Weapons:

Two (2) Box Missile Launchers: Each launcher contains 12 tubes for a total of 24 missiles.
Missile Types:
  • Short-Range Anti-Air Missiles
  • Long-Range Guided Missiles

Secondary Weapons:

  • No secondary weapons; the Phalanx is entirely missile-focused.
Sensors and Equipment

  • Main Sensor System: Radar and Targeting System
  • Communication Systems: Long-range and short-range radio

Additional Equipment:
  • Fire control computer for missile guidance
  • Advanced ECM (Electronic Countermeasures) to improve survivability against enemy sensors and guided weapons









Power Plant


Main Power Source
Fusion Reactor
Output: 
2800 kW
Performance
Max Speed: 72 km/h (45 mph) on flat terrain










Operational History


Deployment: 
The Phalanx is primarily deployed as part of Earth's Robotech Defense Force, used in a defensive role against aerial threats and incoming missile attacks.

Tactics: 
Typically used in concert with other Destroid units and Veritech fighters to provide a layered defense network.




Design and Development

Developed By: 
The United Earth Government's Robotech Defense Force.

Purpose: 
To provide a mobile and heavily armed anti-aircraft platform capable of intercepting and destroying enemy missiles and aircraft at various ranges.







The Destroid Phalanx is notable for its specialized role, focusing solely on missile-based weaponry to deliver devastating volleys against aerial threats, making it an essential part of any defensive grid in the Robotech universe.








Like the Defender, the Destroid Phalanx was based on the chasis of the MBR-04 Destroid Tomahawk. First designed and deployed aboard the SDF-1, the Phalanx was intended to serve as a walking missile battery, capable of delivering air defense missiles to protect the SDF-1 from Zentraedi attacks. Late in the First Robotech War, this mecha was refit with reflex missiles and used in the final massive attack against Dolza's fortress. After the First Robotech War, surviving mecha were dispersed to protect airbases in New Macross and near-by cities, like Monument.

The mecha is equipped with vernier thrusters, making it capable of limited space operations. In most cases, the mecha was used on the deck of the SDF-1, and its capacity to maneuver in zero gravity was limited to propelling itself back toward the ship's deck, if it is ever knocked off.










Thursday, 20 August 2020

Robotech Masterpiece Vol. 2 - Alpha Fighter VFA-6Z - Rook Bartley

Alpha Fighter Vol. 2 - Rook Bartley VFA-6Z

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    Robotech Masterpiece Vol. 2 - Alpha Fighter VFA-6Z - Rook Bartley 





The Veritech Alpha Fighter is Earth's premier third-generation transformable fighter, serving the Expeditionary Forces through its mission in deep space and the reclamation missions to Earth. The fighter is fully space-capable, and is carried in great numbers on the Ikazuchi-class cruiser.




Designation: VF/A-6Z
Mecha Class: Veritech fighter, aerospace capable.
Crew: 1 pilot.
Weight: 16.70 tons (dry)




FIGHTER MODE






VF/A-6Z FIGHTER MODE





FIGHTER MODE
Length: 10.25m
Height: 4.60m
Wingspan: 8.20m
Max speed at sea level: 1200 kph
Max speed at 10,000m: 2050 kph
Max speed at 30,000m: 3250 kph




VF/A-6Z  FIGHTER






However, the limited fuel tankage of this craft gives it short legs in space, a deficiency that led to the development of the Beta Fighter, to which this mecha can attach. In addition, the Alpha can not reach suborbital altitudes on its own, and also required the Beta for this.





VFA-6Z - PULSE BEAM CANNON






ROOK BARTLEY VFA-6Z





The Alpha also shines in atmospheric operations, where its small size and large thrust to weight ratio makes it a nimble and elusive target. This is made possible by two powerful main engines in the legs, powerful secondary engines in the forearms, and a dedicated VTOL thruster on the underside of the fuselage.





GUARDIAN MODE





VFA-6Z GUARDIAN MODE





GUARDIAN MODE
Length: 8.00m
Height: 5.72m
Width: 4.84m
Max speed at low altitudes: 775 kph





GUARDIAN MODE ROOK BARTLEY






















GUARDIAN MODE VFA-6Z





















ROBOTECH VFA-6Z ALPHA FIGHTER GUARDIAN MODE






The Alpha's weapons fit is extremely powerful for a fighter of this size, and carries a destructive capacity comparable to the heaviest of the first-generation Destroids, combining a powerful beam gun with a vast number of short-range missiles.





BATTLOID MODE






ROBOTECH VFA-6Z ALPHA FIGHTER BATTLOID MODE





BATTLOID MODE
Depth: 5.25m
Height: 8.75m
Breadth: 4.84m
Max speed at all altitudes: 368 kph
Max walking speed: 140 kph






ROBOTECH VFA-6Z ALPHA FIGHTER armed






 VFA-6Z SIDE MISSILES









VERITECH CYCLONE VR-038





LEG MISSILES VFA-6Z





Robotech Masterpiece - Alpha Fighter Vol. 2 - Rook Bartley VFA-6Z





ARMAMENT
1 x 3-barreled 80mm pulse beam cannon in a gun pod.
Barrels usually fire. A second pod is possible, but not standard
2 x Light lasers in the Alpha's nose
4 x 78mm short-range missiles mounted in the head. Total ammunition supply is 8 missiles
60 x 190mm short-range missiles, mounted in single-shot surface launchers spread out along the fuselage


Introduced late in the 3rd Robotech War, the -Z variant, often painted red, and optimized for atmospheric operations, was distinct in the thick dorsal stabilizer on its head. Beyond the obvious change, the -Z was outfitted with more powerful engines, and was a more capable fighter in all modes and at all altitudes. It was expected that this fighter would become the standard variant late in the 3rd Robotech War, but this was superceded by the Shadowfighter, which did not incorporate the improved engines.





Robotech Masterpiece - Alpha Fighter VFA-6Z - Rook Bartley 




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Thursday, 16 May 2019

TOY HAUL: ROBOTECH Invid Shock Trooper

ROBOTECH Invid Shock Trooper







This is just one of many Invid Shock Trooper I had in my collection. I notice my studio was getting a little pack with figures so I decided to let this one go. Little sad to see it go but it was just collecting dust.

This figure was opened but never cut from it's inside packaging. It also had the original instruction and also some stickers. On the good side I still have two of the Invid Shock Trooper figures but loose, not in there box. A lot more fun. Here are a few pick of the figure before I parted with it.




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PICTURES FROM ADD

Invid Shock Trooper ( Whole Package )





Invid Shock Trooper ( Instructions )























Invid Shock Trooper ( Out of Box )























Valkyrie - Invid Shock Trooper (Inbox) 







OFF TO THE NEXT COLLECTOR






BIGMANILA - Invid Shock Trooper (Front)




BIGMANILA - Invid Shock Trooper (Back)




Bye Bye Invid Shock Tropper





LINKS WITH INVID SHOCK TROOPER























































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