The Veritech Alpha Fighter is Earth's premier third-generation transformable fighter, serving the Expeditionary Forces through its mission in deep space and the reclamation missions to Earth. The fighter is fully space-capable, and is carried in great numbers on the Ikazuchi-class cruiser.
FIGHTER MODE
Length: 10.25m
Height: 4.60m
Wingspan: 8.20m
Max speed at sea level: 1200 kph
Max speed at 10,000m: 2050 kph
Max speed at 30,000m: 3250 kph
VF/A-6Z FIGHTER
However, the limited fuel tankage of this craft gives it short legs in space, a deficiency that led to the development of the Beta Fighter, to which this mecha can attach. In addition, the Alpha can not reach suborbital altitudes on its own, and also required the Beta for this.
VFA-6Z - PULSE BEAM CANNON
ROOK BARTLEY VFA-6Z
The Alpha also shines in atmospheric operations, where its small size and large thrust to weight ratio makes it a nimble and elusive target. This is made possible by two powerful main engines in the legs, powerful secondary engines in the forearms, and a dedicated VTOL thruster on the underside of the fuselage.
GUARDIAN MODE
VFA-6Z GUARDIAN MODE
GUARDIAN MODE
Length: 8.00m
Height: 5.72m
Width: 4.84m
Max speed at low altitudes: 775 kph
GUARDIAN MODE ROOK BARTLEY
GUARDIAN MODE VFA-6Z
ROBOTECH VFA-6Z ALPHA FIGHTER GUARDIAN MODE
The Alpha's weapons fit is extremely powerful for a fighter of this size, and carries a destructive capacity comparable to the heaviest of the first-generation Destroids, combining a powerful beam gun with a vast number of short-range missiles.
BATTLOID MODE
ROBOTECH VFA-6Z ALPHA FIGHTER BATTLOID MODE
BATTLOID MODE
Depth: 5.25m
Height: 8.75m
Breadth: 4.84m
Max speed at all altitudes: 368 kph
Max walking speed: 140 kph
ARMAMENT
1 x 3-barreled 80mm pulse beam cannon in a gun pod.
Barrels usually fire. A second pod is possible, but not standard
2 x Light lasers in the Alpha's nose
4 x 78mm short-range missiles mounted in the head. Total ammunition supply is 8 missiles
60 x 190mm short-range missiles, mounted in single-shot surface launchers spread out along the fuselage
Introduced late in the 3rd Robotech War, the -Z variant, often painted red, and optimized for atmospheric operations, was distinct in the thick dorsal stabilizer on its head. Beyond the obvious change, the -Z was outfitted with more powerful engines, and was a more capable fighter in all modes and at all altitudes. It was expected that this fighter would become the standard variant late in the 3rd Robotech War, but this was superceded by the Shadowfighter, which did not incorporate the improved engines.
Robotech was one of my all time favourites cartoons when I was a kid. The story line was very unique for me compared to other cartoons at the time. Unlike Transformers that are sentient beings, these mecha you can fly and transform. What was even more cool for me is that they could even transform in three modes (Fighter, Guardian,Battloid). It was like you can be a Transformer yourself.
BIGMANILA
Roy Fokker - ROBOTECH
Birthdate: 1979
Height: 6'5" (195cm)
Weight: 118kg
Eyes: Blue
Hair: Blond
Roy Fokker - Field Commander
Roy Fokker - VF Leader
Roy Fokker - Ace Fighter Pilot
The leader of the veritech fighter squadrons attached to the SDF-1, Roy Fokker was the premier fighter pilot in the Robotech Defense Force. Fokker first gained fame by shooting down 108 enemy planes during the Global War and subsequent conflicts. Fokker was called back to duty by Admiral Donald Hayes and became the top test pilot for Project Valkyrie, which led to the creation of the transformable veritech fighter. As commander of the renowned Skull Squadron, Roy maintained his reputation among his fellow pilots, as his squadron earned distinction in battle after battle with the Zentraedi forces.
Roy Fokker - Salute
Roy Fokker - VF-S1
Roy Fokker - VF Skull Leader Pilot.
From an early age, Roy had a strong love of flying. His father Dan Fokker was a close friend and squadron mate of Mitchell Hunter during the final years of the Vietnam War. Dan was later killed in a classified mission for the Navy, and Mitchell Hunter assumed guardianship of Roy. From then on, Roy grew up with Hunter and his young son Rick and flew for their Flying Circus aerobatic team. The two boys grew very close. That relationship is severely tested when Roy leaves the Flying Circus to fight in the Global War, and later joins the Veritech development project on Macross Island.
Roy Fokker - Skull Leader
Roy Fokker - Macross Island
Roy Fokker - Uzi and Helmet
Roy Fokker - Uzi
Roy inherited many of his father's daredevil aspects, including a cavalier attitude towards women. A playboy for much of his early flying career, his life is changed when he meets a young air control officer named Claudia Grant.
Veritech Fighter Skull 1
Roy Fokker - Skull 1
Skull 1
Skull 1 Back
Roy tries to mend his relationship with young Rick Hunter by inviting him to the launch of the SDF-1 on Macross Island. When the First Robotech War breaks out, Roy influences Rick to join the Robotech forces and follow in his footsteps as a fighter pilot. A truly inspirational figure, Roy becomes a mentor to Rick and has leaves a lasting impression on many members of the Robotech Defense Force.
Roy Fokker - Skull Squadron Leader
Back of Matchbox Package:
Roy Fokker
Age: 30
Rank: Lieutenant Commander
Heroic commander of the famed "Skull Squadron" assigned the monumental task of defending SDF-1. He is the classic definition of a hero. He is also able to transcend his heroic mold to be human and compassionate. He likes to tease his friends especially Rick Hunter, and create a feeling of general camaraderie. His raw courage and skill as a fighter pilot is matched only by Maximillian Sterling.
I Purchased Scotts VFA-6H from someone selling it on Craigslist. He was selling his whole collection of Robotech,Transformers and many other figure. I bought most of his collection. Well the most I could afford.
The Veritech Alpha Fighter (VFA-6H) was Earth's premier 3rd-generation transformable fighter, serving the REF through its mission in deep space and the reclamation missions to Earth. The -H version was marked with blue colouring and was typically flown by officers.
In 2035, the second generation of Alpha fighters were introduced. These would be the primary models which would participate in the Third Robotech War and endear themselves to the many Earth resistance groups which operated the units during the years of occupation. The -6H,-6I, and VE-6B models were specifically designed to replace the now decade old -6A, -6B, and VE-6A models respectively.
The newer models were now to take over space borne combat operations
from the conventional craft Although the second generation models had greatly enhanced space borne capabilities and delta-v, the
addition of the VF-12 Beta fighter as a booster for these Alphas allowed
them to fight together in space, separate for atmospheric combat and
recombine to allow the Alpha to escape back into low orbit for landings with the carrier ships.
The top speed of most second generation models 200 kph over their earlier cousins in the atmosphere and increased the space borne delta-v by nearly 100%.
FIGHTER MODE:
Length: 10.25m
Height: 4.60m
Wingspan: 8.20m
Max speed at sea level: 1100 kph
Max speed at 10,000m: 1900 kph
Max speed at 30,000m: 3000 kph
Guardian Mode
The Veritech Alpha Fighter is a transformable fighter, designed by Zor as a short-range aerospace superiority fighter. The fighter is fully space-capable, however, the limited fuel tankage of this craft gives it short legs in space, a deficiency that led to Zor designing the Beta Fighter, to which this unit can attach. The Alpha can not reach suborbital altitudes on its own, and also required the Beta for this.
ARMAMENT:
1 x 3-barrelled 80mm pulse beam cannon in a gun pod. Barrels usually fire. A second pod is possible, but not standard issue.
2 x Light lasers in the Alpha's nose
4 x 78mm short-range missiles mounted in the head. Total ammunition supply is 8 missiles
60 x 190mm short-range missiles, mounted in single-shot surface launchers spread out along the fuselage
GUARDIAN MODE:
Length: 8.00m
Height: 5.72m
Width: 4.84m
Max speed at low altitudes: 680 kph
The Alpha also shines in atmospheric operations, where its small size and large thrust to weight ratio makes it a nimble and elusive target. This is made possible by two powerful main engines in the legs, powerful secondary engines in the forearms, and a dedicated VTOL thruster on the underside of the fuselage.
The Alpha's weapons fit is extremely powerful for a fighter of this
size, and carries a destructive capacity comparable to a full squadron
of latest generation Earth aerospace fighters, combining a powerful beam
gun with a vast number of short-range missiles.
Depth: 5.25m
Height: 8.75m
Breadth: 4.84m
Max speed at all altitudes: 312 kph
Max walking speed: 120 kph
The Veritech Fighter (Variable Technology Fighter) is the name given to the series of transforming aerospace fighters designed by the Master Zor. Their most notable feature is the ability to transform from Jet mode—usually into a humanoid giant robot called Battloid and an in-between mode called Guardian, in which the nose and wings have a pair of "chicken walker" legs extending underneath enabling VTOL, and two arms reaching forward from the sides.
Battloid Mode / Removable Gun Clip
Production on the new models began in 2035 and continued well
into 2042 until they were replaced with the third generation VF-6S "Shadow
Alpha"
Cyclone Storage
The Cyclone a type of Veritech mecha armour system that was developed by the Robotech Expeditionary Force and used extensively during the Third Robotech War against the forces of the Invid.
Cyclone Folded In Storage
The Cyclone could switch to a mode called storage mode, in which it folded up into a cube that could be stored on larger vehicles like the Alpha Fighter. This feature made the Cyclone part of standard survival equipment for downed Alpha Pilots.
Missiles On Legs/After Burners
Scott, Missiles, Folded Cyclone
The New Generation, also called Invid Invasion, was originally the Japanese series Genesis Climber MOSPEADA. Mospeada was adapted by Carl Mack to become the third act of the American series Robotech.
Lieutenant Commander Scott Bernard
Scott is one of the new generation of Robotech Defenders who were born in outer space during the Expeditionary Mission to recover the location of the home of the Robotech Masters. He is a pilot in the Mars Division, one of the advanced interstellar battalions trying to reclaim the Earth from the clutches of the Invids. One of the few survivors from this advanced Robotech detachment, Scott is a moody character driven by revenge.
Scott VS. Korg
A natural but sometimes reluctant leader, Scott accumulates other Earth rebels on the way to Reflex Point and forms a resistance force that battles the Invid invaders as they make their way to the ultimate battleground. A moody but driven young man, Scott must relearn the value of friendship from strangers he has met as he moves toward his final goal.
FLIGHT AROUND YVR
In celebration over the Invid abandoning the planet, Lancer puts on one final show as Yellow Dancer, revealing his true identity near the end of the concert, much to the surprise of most of the audience. He dedicates a final song to Scott Bernard, who has chosen a new mission.
Scott takes to the stars in his Alpha, his new objective being the search for Admiral Hunter and the SDF-3, which has become lost during the Expeditionary mission to the home world of the Robotech Masters. Meanwhile, Ariel promises to wait for Scott's return...on her new home -- Earth.