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Monday, 30 June 2025

Teenage Mutant Ninja Turtles - Panda Khan (1990)

 

Panda Khan - Anthropomorphic Giant Panda





I've been a longtime fan and collector of TMNT figures. Back in the day, I used to get them as birthday gifts or buy them with money from my paper route. Now that I'm older, it's awesome to be able to keep collecting. Vintage figures are definitely getting more expensive, but the hunt is still part of the fun. One figure I was really excited to add a while back was Panda Khan. He’s such a cool and underrated character, and having him in my collection feels like checking off a major box from my childhood wishlist.




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Panda Khan – TMNT Character Bio


Full Name: Panda Khan

Species: Anthropomorphic Giant Panda

Origin: Empire of Mandakoru, Anthro-Earth (an alternate future Earth)

Affiliation: Teenage Mutant Ninja Turtles (ally), Warriors of Mandakoru

First TMNT Appearance: Teenage Mutant Ninja Turtles Adventures (Archie Comics)

First Toy Appearance: Playmates Toys, 1990

Created by: Monica Sharp and Dave Garcia









Backstory:

Panda Khan is a noble and battle-hardened samurai hailing from Anthro-Earth, a parallel version of Earth set in the distant future where intelligent, anthropomorphic animals have risen to prominence. He is the prince and protector of the Mandakoru Empire, a land inspired by feudal Japan yet shaped by advanced technologies, ancient mysticism, and interstellar conflicts.

Trained in the strict Bushido code, Panda Khan is a disciplined warrior who values honor, courage, loyalty, and justice above all else. As a descendant of a powerful warrior bloodline, he bears the sacred duty of defending his people from internal threats and dimensional invaders alike.

Though his primary weapon is the katana, Panda Khan is not bound by tradition alone. He is also armed with a futuristic energy blaster, a symbol of his world's fusion of ancient martial tradition with advanced warfare. This blend of old and new makes him a uniquely formidable force—capable of striking with precision in both hand-to-hand combat and ranged engagements.




























  











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Crossover with the Teenage Mutant Ninja Turtles:

Panda Khan's path crossed with the Teenage Mutant Ninja Turtles when a temporal rift transported him into their dimension. Recognizing their shared sense of duty and honor, he quickly became a trusted ally—often fighting alongside them against alien warlords, mutants, and other supernatural forces that threatened the multiverse.

He formed a particular kinship with Leonardo, as both share a deep respect for discipline and the way of the sword. Panda Khan brought with him not only strength and honor, but also insight from a future world where tradition and technology walk hand in hand.














































Character Traits and Gear:


Primary Weapons:

Katana (Samurai Sword): Ancestral blade used in close combat.

Blaster: A futuristic energy weapon for ranged attacks, standard issue for elite warriors of Mandakoru.

Armor: Traditional red and gold samurai armor, enhanced with futuristic plating and designed for mobility and durability.

Combat Skills: Master of Kenjutsu, futuristic tactical warfare, and interdimensional strategy.

Personality: Wise, courageous, disciplined, and deeply honorable. A true warrior-philosopher.




Toy History:


Released in 1990 by Playmates, the original Panda Khan action figure came equipped with both a samurai sword and a futuristic blaster, emphasizing his dual role as a traditional warrior and sci-fi protector. Though he never appeared in the original TMNT animated series, he became a fan-favorite due to his striking design, rich backstory, and versatile weaponry.





BACK OF CARD


PORTRAIT OF PANDA KHAN
The Samurai Bashin' Bear!

VITAL PANTISTICS:

Accessories: Dragon's Claw Sword, Battle Axe, Fusion Blaster, Gou Hook

Birthplace: A small out of the way dimension

Height: 8'

Weight: 350 lbs. (That includes all his fur)

Pet Peeve: People who say. "Who gave you the black eyes?" 

Favorite Battle Hold: Bear Hug

Descended from giant mutant Earth pandas, a thousand years in the future, Panda Khans the samurai ruler of a genetically improved tribe of battlin bears. Leaving his alien world in search of great adventure, Khan boarded a Tong pirate ship and using the ancient art of Ting Zing Pao, time-traveled to Earth, 1990. Landing in the sewers, Panda Khan linked up with the Turtles for an unbearably good time.

Living by the code of the Khan, Panda Khan "Khantinues" to help the Turtles combat crime and cruelty wherever he finds it. Outfitted with his protective chain mail and samurai armor, Panda Khan's hard for the
Foot Clan to bear.



“Blades, Blasters, and Binary”























































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Legacy


Panda Khan remains a standout character in the expanded TMNT universe—blending classic samurai storytelling with sci-fi action. His appearance in the toy line and Archie comics helped introduce a new level of worldbuilding to the franchise. With a loyal fanbase, he continues to be celebrated in collectibles, fan art, and TMNT lore discussions, with fans hoping for his return in future media.




Sunday, 18 May 2025

Teenage Mutant Ninja Turtles - Tattoo / Tai San (1991)

 

TATTOO - TAI SAN


   









I've been a big fan and collector of TMNT figures for a long time. I used to get them as gifts or buy them with my paper route money. It's cool that I can still collect them now as an adult. Complete vintage figures are getting pretty pricey, but they're still awesome to collect. I recently picked up a Tattoo figure—one of the more unique and harder-to-find characters in the vintage line. It’s in great shape, and I'm stoked to finally add it to my collection!


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Tattoo (Tai San) – Character Profile


Real Name: Tai San

Alias: Tattoo

Species: Human (Sumo Wrestler)

First Appearance: "Planet of the Turtleloids Part 1(1987), Mutant Ninja Turtles Adventures #32 (May 1992, Archie Comics)

Residence: Japan

Affiliation: Foot Clan (formerly), Independent; ally of the Teenage Mutant Ninja Turtles

Occupation: Professional Sumo Wrestler




The Flesh-etched Illustrated Man!





Background


Tattoo, whose real name is Tai San, is a famous sumo wrestler from Japan, renowned for his impressive strength, skill, and the mystical tattoos that cover his body. These tattoos are not just decorative—they are deeply tied to his personal history and his mastery of martial arts. Each tattoo serves as a spiritual emblem, representing different aspects of his strength, discipline, and inner peace.

Tattoo’s origins are steeped in the traditions of sumo wrestling, an ancient and prestigious combat sport in Japan. He began his career as a wrestler at a young age, training rigorously under the guidance of Japan’s finest sumo masters. His dedication and formidable prowess in the ring soon earned him the title of Grand Champion, one of the most coveted titles in the sport.

However, Tai San’s journey took a dramatic turn when he became disillusioned with the political corruption and dishonorable practices within the world of professional sumo. Despite his immense success, Tattoo began to feel empty and disconnected from his true self. Seeking a deeper purpose, he started to explore spiritual practices and connected with mystical traditions that allowed him to refine his skills beyond the physical realm.

This journey led him to adopt the spiritual name "Tattoo," symbolizing his commitment to honor, spiritual growth, and inner peace. His body art, which once symbolized mere accomplishments, now acts as a conduit for mystical powers, augmenting his strength, agility, and endurance.

Tattoo’s quest for balance brought him into contact with various supernatural forces and mystical beings, and he eventually became an ally of the Teenage Mutant Ninja Turtles.













































Abilities and Traits

Tattoo’s strength and abilities come from a combination of his mastery of sumo wrestling and the mystical tattoos that cover his body. These tattoos are much more than decorative; they are imbued with spiritual and magical powers that allow Tattoo to channel extraordinary abilities. Below are some of Tattoo's primary skills and powers:

Sumo Wrestling Mastery: Tattoo is a consummate sumo wrestler. His size, strength, and technique make him a formidable opponent in any physical contest. His wrestling skills are augmented by his mystical tattoos, giving him the edge in battle.

Mystical Tattoos: Tattoo’s body is covered in enchanted tattoos that grant him supernatural abilities. These tattoos have various purposes, including enhancing his physical strength, creating force fields, and even healing him from wounds. Some tattoos can channel spiritual energy or summon mystical entities to aid him in battle. 

Spiritual Awareness: Tattoo possesses an innate connection to the spiritual world, allowing him to sense evil forces or mystical disturbances. This heightened awareness allows him to act as a protector against supernatural threats.

Enhanced Strength and Endurance: Tattoo’s mystical tattoos not only increase his physical strength but also provide him with enhanced endurance and stamina, making him capable of withstanding prolonged battles and harsh conditions.

Honor and Discipline: Tattoo’s greatest strength, however, lies in his unwavering commitment to honor, discipline, and integrity. His spiritual practices have made him a calm and collected warrior, able to make decisions in the heat of battle that others might falter on.





AMAZON LINK:
Teenage Mutant Ninja Turtles TMNT Classic Technodrome Playset - Amazon Exclusive








 Comics Appearance

Tattoo’s first appearance was in Teenage Mutant Ninja Turtles Adventures #32 (May 1992), published by Archie Comics. In this issue, Tattoo was introduced as a sumo wrestler whose beloved pet Chihuahua, Inky, was kidnapped by a criminal organization known as the Yen Brothers. The Yen Brothers used Inky as leverage to force Tattoo to throw a sumo match, but Tattoo refused to dishonor the sport, leading to a dramatic series of events.

The Teenage Mutant Ninja Turtles, led by Leonardo, came to Tattoo’s aid, rescuing Inky and foiling the Yen Brothers’ plot. Tattoo, grateful for their help, invited the Turtles to a traditional sumo match and gifted Leonardo a special katana as a token of appreciation.

In later comics, Tattoo’s mystical tattoos were explored more deeply, revealing that they granted him supernatural abilities. His tattoos were magical in nature and could enhance his physical attributes or even act as magical wards against evil. Despite his immense strength and mystical powers, Tattoo’s primary motivation remained to live with honor, spiritual balance, and to protect those who could not protect themselves

















































 Animated Series Appearance (1987 TMNT)


Tattoo also appeared in the 1987 Teenage Mutant Ninja Turtles animated series, but his portrayal was different from the comics. In the episode "Planet of the Turtleloids, Part 1," Tattoo was not a human sumo wrestler but rather a mutated hamster who had been transformed by Shredder into a human-sized sumo wrestler. Tattoo, in this version, was one of Shredder’s creations who was used to fight against the Turtles.

The Turtles, in this instance, discovered Tattoo when he was causing havoc at a pet store. After a brief battle with the Turtles, Tattoo was electrocuted and reverted back to his original hamster form. The episode ended with Tattoo regaining his freedom, and he was able to return to his natural state.

This version of Tattoo was far less serious and spiritual than his comic book counterpart, but it did help introduce his character to a wider audience.










Companion: Inky


Inky, Tattoo’s loyal Chihuahua, plays an important role in his life, particularly in the Archie Comics storyline. Inky’s kidnapping by the Yen Brothers is the catalyst that brings Tattoo and the Teenage Mutant Ninja Turtles together. Tattoo’s deep bond with Inky is a testament to his compassion and loyalty, two traits that are central to his character









Tattoo is a formidable martial artist hailing from Japan, known for his unique ability to bring his tattoos to life through mystical means. Covered head to toe in traditional Japanese body art, each design on Tattoo’s skin represents a creature or force that he can summon in battle—dragons, tigers, snakes, and demons emerge from his body to fight at his command.

Originally a loyal member of the Foot Clan, Tattoo was exiled after clashing with Shredder over the use of dark magic. Driven by honor and vengeance, he now walks his own path, sometimes aligning with villains, other times challenging them, including the Turtles themselves. His complex code of bushido makes him a wild card—equal parts adversary and reluctant ally.














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Personality and Philosophy


Tattoo is a man of great honor and discipline. He lives by the principles of respect, humility, and duty, always seeking to improve himself both as a warrior and as a person. His sumo background and mystical training have shaped his worldview, which prioritizes balance, inner peace, and compassion. While Tattoo is physically imposing, he is not quick to anger or violence. Instead, he always looks for peaceful solutions when possible.

He is deeply spiritual and believes that true strength comes from understanding oneself and respecting the forces that govern the universe. His alliance with the Turtles is based on these shared ideals of fighting for justice and protecting the innocent.


















AMAZON LINK:






Back of Action Figure Card (1991)










The Flesh-etched Illustrated Man!

Vital tattootitstics

Birthplace: Skinsville, Japan
Weight: 378.5 lbs. (with tattoos)
Favorite Food: Mussels

Heckled for being humongous, this heavy hero took his fat into his own hands and joined a secret sumo society to defend his honor. There he was branded Tattoo. Henceforth, he decided to engulf his entire body with tattoos to live up to his name. Now that he’s done up his dermis, Tattoo takes his tonnage to the Turtle Teens to help them fight the Foot. Armed with only his massive muscles and skin illustrations, Tattoo beats the baddies with his bare hands. To further fool the Foot, Tattoo’s tattoos even come to life. And when he’s not using his scary skin, this inked individual flexes his forearms and funnels his fat to flatten the Foot. What’s more – the green guys really like him, ’cause his tattoos remind them of pizza topping!

Accessories
  • Terrifying Turtle Tattoos
  • Sumo Snake
  • Burnisher Staff
















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Relationship with the Teenage Mutant Ninja Turtles:

Tattoo’s relationship with the Turtles is one of mutual respect. He sees them as fellow warriors who fight not just with strength but with honor and discipline. He especially bonds with Leonardo, who shares many of Tattoo’s values of discipline and leadership. Tattoo often serves as a mentor or ally to the Turtles, providing them with guidance in spiritual matters or helping them overcome supernatural threats.




Trivia:

  • Tattoo is one of the few characters in the TMNT universe whose abilities are tied directly to his body art and spiritual practices.

  • In the Archie Comics, Tattoo’s tattoos are shown to have magical properties, setting him apart from most other characters who rely on physical strength alone.

  • While Tattoo appeared in both the TMNT Adventures comics and the 1987 animated series, his character was significantly more complex in the comics, where he was portrayed as a mystical sumo wrestler.









Thursday, 2 January 2025

MOTU Origins - ANTI-ETERNIA HE-MAN - The Most Evil Man in the Universe!






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Anti-Eternia He-Man is a dark and twisted version of the iconic He-Man from the Masters of the Universe franchise, originating from the Anti-Eternia, an alternate, evil mirror-dimension to Eternia. First introduced in the German audio dramas of the 1980s and later adapted into wider MOTU lore, Anti-Eternia He-Man is one of the most menacing foes ever to exist in the MOTU multiverse.













In the Anti-Eternia dimension, good and evil are reversed, making this world a shadowy and chaotic counterpart to heroic Eternia. In this universe, Prince Adam's transformation into He-Man is not a call to heroism but a descent into power-mad tyranny. He wields the Power Sword, infused with dark energy from Castle Grayskull's corrupted counterpart, which grants him immense strength and the ability to spread fear across the land.

Unlike the altruistic He-Man of Eternia, Anti-Eternia He-Man thrives on destruction, serving no one but himself. His tyranny has plunged Anti-Eternia into perpetual darkness, with its inhabitants either subjugated under his iron rule or scattered in despair.








 





Anti-Eternia He-Man is the embodiment of darkness. His skin is jet black, symbolizing the corruption of his soul, and his hair is a fiery red, signifying his malevolence and fury. He dons black armor accented with crimson details, and his eyes glow an eerie red, reflecting his insatiable thirst for power.









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Merciless, ruthless, and utterly devoid of compassion, Anti-Eternia He-Man is the polar opposite of his heroic counterpart. He revels in domination and destruction, viewing any form of kindness or mercy as a weakness. His cunning intellect makes him not only a physical threat but also a dangerous strategist.















Powers and Abilities

Anti-Eternia He-Man possesses all the powers of He-Man but amplified with a dark, malevolent edge:

  • Superhuman Strength: He can destroy mountains and overpower any foe with ease.
  • Dark Sorcery: He has access to twisted magical abilities drawn from the corrupted Castle Grayskull.
  • Fear Aura: His presence alone can induce terror, paralyzing enemies with dread.

















Other Names

Anti-Eternia He-Man is also known by several other ominous titles that reflect his fearsome nature and reputation across dimensions:

  • The Most Evil Man in the Universe
  • The Dark Master of Grayskull
  • The Shadow of Eternia
  • Prince of Eternal Darkness
  • The Black Champion
  • Eternia’s Dread
  • The Crimson-Eyed Tyrant
  • Anthony (Fan Made?)

These names are whispered in fear by those aware of the devastation wrought by his presence, solidifying his place as a legend of pure evil.










Anti-Eternia He-Man is fleshed out as a terrifying and relentless figure who epitomizes the concept of absolute evil. His dark dimension, Anti-Eternia, is described as one of the most malevolent and corrupted realms in the MOTU multiverse, governed by his insidious influence.  

As an alternate-universe version of He-Man, he not only serves as a dark reflection of the iconic hero but also becomes a multiversal conqueror. His ultimate goal is to spread the taint of his evil across other dimensions, eradicating all traces of light, hope, and goodness wherever he goes.  


Fate  

Anti-Eternia He-Man frequently escapes his native realm, crossing into the mainstream Eternia and other dimensions. There, he becomes an adversary not only for He-Man but also for the entire Masters of the Universe team. Despite his immense power and cunning, he is often temporarily thwarted and forced back into his home dimension.  

However, his defeats are never final. Being a manifestation of ultimate evil, he is inherently tied to the existence of Anti-Eternia and its influence on the multiverse. This cyclical nature ensures that he remains an ever-present and looming threat, capable of re-emerging whenever the barriers between dimensions weaken.  

This open-ended approach to his story reinforces his role as a shadowy nemesis, always lurking in the background, ready to strike when least expected.





BIGMANILA






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